1, 2, 3 Playtime
Synopsis
Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes, ideas, and possibilities that emerged during the project.
Chapters
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Introduction to 1, 2, 3 Playtimea lecture and workshop series in the field of games
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Replicator Report
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Playing the AIBlurring Reality and Fiction in War Memorials
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A Square-Shaped Garden
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Data IntimaciesLove and self-help in an age of automation
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Accelerated Hyperstition Inc. The Musical. Karaoke – Disc 2 of 4
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On building worlds
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Med vind i håret (With the Wind in Our Hair)
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Bodies Commodities Playtime! Edition
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Pixel Life
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Revised TheoryCircular Stories
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Mapping Traça
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What to Keepa conversation about a game
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Playtime Bureaucracy – Wisdome as a Gam
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Emotional Support Karaoke Bot
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This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.